Leerjaar 1

3.1 - Asteroids 3D

3.2 - SHMUP project

3.2 - Ontwikkelweek


4.1 - Applied Game

4.1 - Ontwikkelweek

4.2 - Twinstick / VR Arcade


Leerjaar 2

5.1 Replay Platformer

5.2 Local Co-op Platformer


6.1 Local Multiplayer Mayhem 

6.2 Cards

6.2 Ontwikkel week


7 - Freelance

P8 - Project Publish

Levelgesprek —> LVL 3

Leerjaar 3

P10 Project Bedrijfssimulatie

P10.1 Asynchronous Multiplayer

Kennisbank

Leren

Learning Journal

Jouw Toolbox

Programming

C# Programming

Code Conventions

How to Git gud

Technisch Ontwerp

Object Oriented Programming (OOP)

Coding principles

Slimmer programmeren met principles

DRY vs WET

KISS

S.O.L.I.D.

Design Patterns

Singleton

Finite State Machine (FSM)

Art

Blender Basic

Game Design

Game Design

MDA Framework

Formal Elements of Game Design

Game feel

Playtesting

Soft Skills

Ik als Professional

Scrum

How to Pitch

Unity3D

Unity new Input system

Humanoid animations

Particle system (Shuriken)

Mesh Generation Unity C#

Character animation in Unity


Eisen voor Level-up

Level beoordeling

Level-UP gesprek

Stage

Op de pagina hieronder vind je alles over stage:

Stage bij CSD

Keuzedelen & Extra’s

Verdieping Software Programmeren

📯 Game Industry News

https://open.spotify.com/episode/7FzAlZj7R1uvxkPmH4vhSJ?si=O5WKpYUhRLyMINnfvGGRzA