Leerjaar 1
3.1 - Asteroids 3D
3.2 - SHMUP project
3.2 - Ontwikkelweek
4.1 - Applied Game
4.1 - Ontwikkelweek
4.2 - Twinstick / VR Arcade
Leerjaar 2
5.1 Replay Platformer
5.2 Local Co-op Platformer
6.1 Local Multiplayer Mayhem
6.2 Cards
6.2 Ontwikkel week
7 - Freelance
P8 - Project Publish
Levelgesprek —> LVL 3
Leerjaar 3
P10 Project Bedrijfssimulatie
P10.1 Asynchronous Multiplayer
Kennisbank
Leren
Learning Journal
Jouw Toolbox
Programming
C# Programming
Code Conventions
How to Git gud
Technisch Ontwerp
Object Oriented Programming (OOP)
Coding principles
Slimmer programmeren met principles
DRY vs WET
KISS
S.O.L.I.D.
Design Patterns
Singleton
Finite State Machine (FSM)
Art
Blender Basic
Game Design
Game Design
MDA Framework
Formal Elements of Game Design
Game feel
Playtesting
Soft Skills
Ik als Professional
Scrum
How to Pitch
Unity3D
Unity new Input system
Humanoid animations
Particle system (Shuriken)
Mesh Generation Unity C#
Character animation in Unity
Eisen voor Level-up
Level beoordeling
Level-UP gesprek
Stage
Op de pagina hieronder vind je alles over stage:
Stage bij CSD
Keuzedelen & Extra’s
Verdieping Software Programmeren
📯 Game Industry News
https://open.spotify.com/episode/7FzAlZj7R1uvxkPmH4vhSJ?si=O5WKpYUhRLyMINnfvGGRzA